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Dungeons and Dragons: Bugbear

Bugbear warrior from Dungeons and Dragons. Painted and Unpainted versions of render.

I've exported maps from Zbrush to Blender, additionaly in Substance painter i adjust colors, roughness and add metallic for rendering in Cycles engine inside Blender. For showing details i used exported displacement map from Zbrush and put it into material. Whole character was made with one material + UDIMs.

This project was created in WildMesh Studio for NECA WizKids

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